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New lab member: Vivienne Ehlert

Vivienne Ehlert has joined the High-Performance Scientific Computing Lab on 15th May 2025 as a PhD student.

She will work on HPC related topics within the Trixi Framework and help build up the lecture series on advanced mathematics. During her Bachelor and Master studies in Computer Science (with a minor in Mathematics) and Visual Computing at the Otto-von-Guericke 伟德国际_伟德国际1946$娱乐app游戏 of Magdeburg she focused on topics in scientific computing, of particular interest to her are structure-preserving discretisations of continuous mechanical systems, and high-performance computing. Both of her theses address problems in fluid mechanics; her master’s thesis focuses more specifically in atmospheric dynamics, which, at large scales, can be approximated by a two-dimensional fluid, for which spectral(-like) methods were developed and implemented.

Welcome to the HPSC Lab, Vivienne ?! We are looking forward to working with you!

Together with Erik Faulhaber, Sven Berger, Christian Wei?enfels und Gregor Gassner,?we have submitted our paper "Robust and efficient pre-processing techniques for particle-based methods including dynamic boundary generation".

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arXiv:2506.21206 reproduce me!

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Abstract

Obtaining high-quality particle distributions for stable and accurate particle-based simulations poses significant challenges, especially for complex geometries. We introduce a preprocessing technique for 2D and 3D geometries, optimized for smoothed particle hydrodynamics (SPH) and other particle-based methods. Our pipeline begins with the generation of a resolution-adaptive point cloud near the geometry's surface employing a face-based neighborhood search. This point cloud forms the basis for a signed distance field, enabling efficient, localized computations near surface regions. To create an initial particle configuration, we apply a hierarchical winding number method for fast and accurate inside-outside segmentation. Particle positions are then relaxed using an SPH-inspired scheme, which also serves to pack boundary particles. This ensures full kernel support and promotes isotropic distributions while preserving the geometry interface. By leveraging the meshless nature of particle-based methods, our approach does not require connectivity information and is thus straightforward to integrate into existing particle-based frameworks. It is robust to imperfect input geometries and memory-efficient without compromising performance. Moreover, our experiments demonstrate that with increasingly higher resolution, the resulting particle distribution converges to the exact geometry.

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